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Flash game, top fifteen in Mousebreaker competition, now with an improved puzzle set. A game with a novel take on the logic mazes concept. The levels were generated randomly and benchmarked by an automated C++ solver, and manually selected according to the results of the benchmarks.

Platform: Flash

Controls: Mouse

Development time: 40 hours

Click on a zone to move an adjacent gnu there. Click on a gnu to give it movement priority.
Gnus can only move to a zone of the appropriate season, as denoted by sky color. Seasons go Spring (green) -> Summer (yellow) -> Autumn (red) -> Winter (blue) -> Spring.
The level is beaten when one gnu is on each oasis.
Arrows change level. U-turn arrow undoes last movement. Circular arrow restarts.




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