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Portfolio
OmniLudiCon
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Flash game with PHP/MySQL backend. A tool that allows one to make simple arcade games from a collection of game elements, and post them online for other people to play.

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Bisection Dominion
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Flash game, fifth place in Jayisgames' 4th Casual Games Competition. Development of a previous Java game by the author. Intended to be compatible with touch pads and Wii controllers.

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Alphabox
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Flash game that is a development from a earlier Java work. Sokoban-like game where you match letter blocks to form words. Includes a level editor. Uses server-side PHP plus SQL to store high scores and levels.

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Migration
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Flash game, top fifteen in Mousebreaker competition, now with an improved puzzle set. A game with a novel take on the logic mazes concept. The levels were generated randomly and benchmarked by an automated C++ solver, and manually selected according to the results of the benchmarks.

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Zeta's World
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Platform game coded in C++/SDL self-produced engine with Ruby scripting. Runs under Windows. Full version is available commercially, demo version linked here.

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Tiger World
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Java Platformer designed for the Universidad de Puerto Rico, currently not available online.

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