Platform: Shiny (Windows / Wine, later Mac / Linux)
“deceptively awesome” – VGCats
An entry for TIGsource’s Commonplace Book Competition that was later expanded as a complete Steam game. A cute platformer with a dark secret.
Eversion was built on a self-made engine called Shiny, which uses SDL for rendering and Ruby as a scripting environment. The game was originally made in a month, but was later polished in about 6 months for its Steam release: the graphics were polished, Steam support was built in, and the engine was made functional on Mac and Linux.
The game is a platformer that relies on the ‘everse’ mechanic, which, when used in certain points of the landscape (identifiable by the change in background color and music), allows the player to move themselves to different ‘layers’ where the game mechanics change.
The game enjoyed some popularity in the “Let’s Play” YouTube communities, which allowed its eventual acceptance into pre-Greenlight Steam.
Left and Right - Walk
Z - Jump
X- Everse (in certain areas)
ESC - Return to main screen. You may restart from any level you’ve reached.